Quote:
Originally Posted by Betonov
Aye.
I want it to be challenging even in medium late game.
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That is the tricky bit, since by nature we tend to automate a lot of the production, obviously in power generation you have an advantage since you'll be working towards a nuclear goal, and with railways I'll be building constantly as we move around various oil wells, and I'll be shuttling resources back and forth with some shunting (something I really do enjoy).
But what can we do to keep the other stuff challenging?