Quote:
Originally Posted by Zosimus
Thanks. I'll look into the mod.
Meanwhile, I think we have a difference in our accounting procedures.
...cut...
Accordingly I conclude, based on your data, that 50 percent of the ships you hit went down on the power of a torpedo. That's very good. The mod must be helping you a lot.
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Well, you do not have to look at the numbers of eels
fired but at the numbers of eels that
actually hit the target, to determine if, in average,
the power of a single torpedo usually sunk 1 ship so... Yes, we have different way of measure the facts
I just posted all my engagements where I wanted to take them down with torpedoes and not gunfire, just to give you the complete context, but if we want to count
only the ships that are gone by the equation "1 eel struck = 1 ship down" here are the numbers:
1th patrol - 13 ships sunk -
8 targetted with eels - 5 one-hit-one-kill
Quote:
1) Granville-Type Freighter, 2 eels fired, 1 hit, sunk (7h, day)
2) Granville-Type Freighter, 2 eels fired, 1 hit, sunk (4h, night)
3) Small Merchant, 1 eel fired, hit, sunk (5h, night)
4) Small Freighter, 1 eel fired, hit, sunk (4h46m, night)
5) Ore Carrier, 2 eels fired, 1 hit, sunk (4h30m, night)
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One-hit-one-kill rate = 62.5%
2nd patrol - 15 ships sunk -
10 targetted with eels - 6 one-hit-one-kill
Quote:
2) Medium Cargo, 1 eel fired, hit, sunk (3h30m)
4) Small Freighter, 2 eels fired, 1 hit, sunk (2h45m, day)
6) Granville-Type Freighter, 1 eel fired, hit, sunk (2h, night)
7) Granville-Type Freighter, 1 eel fired, hit, sunk (7h, day)
8) Small Merchant, 1 eel fired, hit, sunk (day)
9) Tramp Steamer, 1 eel fired, hit, sunk (2h, night)
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One-hit-one-kill rate = 60%
Ok, I conclude that saying that "ships will
routinely go down with 1 eel" is a bit of an overstatement, but definetly more than half go down with 1 eel
Note also I was not determined, in every single attack set up, to achieve the one hit one one kill ratio, I bet I can do better, if I really care so much
@ maillemaker
@ desirableroasted:
You are right sirs, the "GWX - Enhanced Damage Effects" option is just eye-candy, I forgot that.
It's the other mod, the "
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3" that helps a lot.