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Old 07-16-14, 09:10 AM   #4
banryu79
Samurai Navy
 
Join Date: Feb 2014
Location: Italy
Posts: 554
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Quote:
Originally Posted by captgeo View Post
mps=, is meter's per second

and thanks for that find, great info, just wonder if the SIM knows this?
Stock SH3 no way, surely GWX mod is better in this regard; the question is: how much better? Hence my request for comments by experts.

I cannot speak for NYGM, I still have to try it or read about in the relevant forum sections, but I hope it also mitigate the sensor capabilities of the enemy AI in a way to permit (before radar) the conduction of sensible night surface attacks.

Again, how much the numbers quoted above are consistent with your personal experience? My only direct experience is as follow:
- night, clear sky with no moon, wind speed very low (4 or less), uboat at all stop with deck awash, uboat is pointing directly at enemy ship track (AoB 90°) so I'm presenting my uboat side to her.
- Contact at 8000 m., no problem.
- Contact start zig-zagging (along same course) at about 4200 m.

So I can relate the described situation with this one:
Quote:
For BOW OFF (i.e. Side On) and a clear night with:
0 mps a ESCORT might detect you at around 2800
10 mps a ESCORT might detect you at around 2000
Note that these are for ESCORTS, merchant ships are in comparison blind.
But my contact is a merchant ship, and as it look likes not blind at all...

I need to compare others experiences, please post yours!
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