Great, glad to hear you're enjoying Crash Dive! A version has been released on Android that includes a "Sim" difficulty level; it will also be available on iOS once it finishes the slow crawl through Apple's approval process.
"Sim" mode has the same values as "Hard", but with these changes:
-dud torpedoes
-no computer torpedo targeting
-no ping visualizations (the rings and "bounce" graphics in the chart view)
-no search timer/indicator (so it's harder to tell what the enemy is doing)
-Longer enemy search times
Thanks to everyone for the great feedback, it's really helped me focus on updating the game in ways that will have the most impact for this community.
Happy hunting,
-Scott
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Scott Goffman

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