Quote:
Originally Posted by maillemaker
Number 3, though...heh heh heh it's a good one. Just last patrol I closed on a lone freighter at night and engaged with guns at close range only to discover it was a Q ship and it beat me up pretty good before I could sink her.
My only complaint with the Q-ship mod is that there is only one ship style of Q-ship, and I can pretty much identify them on sight now. I slipped up with the one above because it was night and I had forgotten about Q-ships it had been so long since I saw one.
I wish there were more variants of Q-ships, or even better, if the Q-ships looked just like the rest of the game's merchant vessels.
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Could you (or someone else) please be so kind and give me a link to that thing? Cause I have tried searching in the SHIII mod section but no luck till now (I use the advanced seatch function and I curse the tons of result I obtain; the culprit, I suspect, is the word "ship" in "Q-Ship", that assure hundreds of results...
Quote:
Originally Posted by maillemaker
What does the moonlight mod do?
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Simultate nighttime light caused by the moon (in reality it use an ambient light, but it do so in a clever way). Give a somewhat nicer visual effect (so it's cosmetic) but also it *should* slightly comes in play for visual sensor consideration.
Here it is:
http://www.subsim.com/radioroom/show...Moon+light+mod