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Old 07-09-14, 09:53 AM   #12
banryu79
Samurai Navy
 
Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
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Quote:
Originally Posted by maillemaker View Post
My mod list:
GWX - 16km Atmosphere
GWX - Enhanced Damage Effects
GWX - Main movie - 'Das Boot'
Hitman Optics for GWX3 v.1
Real Depth Charge
Torpdeo Damage Final
LifeBoats&Debris_v4
Q Ship mod GWX3.0
TDW_Ship_Plane_Fire_Damage_v1_4_SH3
Wolfehunters_IXB_U124_1_2
OLC's Modified Searchlight Beams for GWX3
Waterstream+Exhaust Combi V2.3 for GWX3
Type IXc - The Wolf
SH-5 Water for SH-3 Ultimate V10 16Km
Merchant_Fleet_Mod_3.2
MFM_v3_Skin_Packs
GWX - No Medals on Crew
TDW_DC_Water_Disturbance_v4_0_SH3
GWX - Late War Sensors Snorkel antennas
Das Realistic Food

I'm not sure the TDW_Ship_Plane_Fire_Damage_v1_4_SH3 works. A while ago I set an attacking sea plane on fire and it merrily flew off into the sunset while on fire. Looked like a meteor.

Steve
Well, mod list for mod list, this is mine:
---
Thomsen's Sound Pack V3.2cg
GWX - Enhanced Damage Effects
GWX - Main movie - 'Das Boot'
GWX - No Medals on Crew
LifeBoats&Debris_v4
Flags_enlighten
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
MaGui F
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
M.E.P v4.2
M.E.P v4.2 to v4.3
Optional - FSF for MEP v4.2
Optional - ShipVanishingHull for MEP v4.3
M.E.P v4.2 - VisualSensors for GWX3
Moon_light_mod
Officer 3D icons
OLC's Modified Searchlight Beams for GWX3
Das Boot Clothes
Johnfb Crew Management and Officer Icons
Johnfb's Sepia toned crew managment
---

And you know what? your mod list gave me some inspiration, I mean about these:
1) Real Depth Charge
2) TDW_DC_Water_Disturbance_v4_0_SH3
3) Q Ship mod GWX3.0

I run to learn about them, but if you desire to elaborate on them feel free to do so . I expecially like to know your personal feelings & feedback about the three above mentioned mods

In change I can tell you that in my installation the mod "TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 " works correctly or I'm inclined to believe so (and from my point of view if the game makes me believe a mod is working I'm happy enough ) because I have directly observed many times the delayed effect of fires (provoked by gun hits) on ships. With planes I had only one experience till now: I was attacked by an unidenditified plane while approaching my patrol zone (Nov 1939) near the east cost of Britain. I decided to stay on surface and shot the thing down in flames. My man hit several times the plane on his two bomb runs on us but short after it take fire he evaded and escaped towards home (still in flames). We lost him very quickly so we never known if he made home or not.
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