Quote:
Originally Posted by maillemaker
Thanks. I'd have to go do a dump I have not fiddled with them for some time.
GWX 3.0 of course.
Lifeboats and debris
Torpedo damage
16km visibility
Hi-Res
Hitman Optics (to fix torpedo firing in Hi-Res mode)
I play dead is dead on 100% realism, including no map updates. I've made it as far as 1943 before. I'm certain this time I will make it to the end!
I only carry steamers in the external loads, electrics inside. I don't pull in external loads without coming to a full stop and the weather must be at least good enough to man the guns.
Well, I cheated on this one twice. Once the surface was so flat it was like glass so I had my guys pull in the torps while we moved to re-engage a convoy. The other time the weather was just choppy enough not to be able to use the guns but I came to a full stop and waited out the reload as usual.
I also "game the game" in that I know how to kill escorts pretty consistently and will do so if I cannot evade or if detected on approach.
And I run at full/flank speed with the periscope up.
Steve
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Nice rules, mine are similar (and I have similar mod soup minus the hires and hitman optics) but I have map contact updates enabled (I'm on my very first career) and I restric myself to use the scope only if running 3 kts or less. I have decided that Dead Is Dead for me too, but if (well, when) I die with my current character I will start a new career in the same year/mounth so I can explore the whole war conditions...