Thread: Renown in GWX
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Old 06-24-14, 08:58 AM   #6
Feuer Frei!
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Quote:
Originally Posted by GJO View Post
With apologies for ressurecting an old thread but can anyone tell me please if there is there a list available anywhere of renown points for GWX?

Quote:

The Grey Wolves Expansion V3.0 Gold 102
Revisions to the Renown System

Stock Silent Hunter III allows players to earn ―renown‖ by sinking ships and accomplishing basic
mission goals like making it to your assigned patrol quadrant and remaining there for 24 hours, and
deducts renown for sinking neutral or Axis ships; players use their accumulated renown to ―purchase‖
new equipment, experienced crewmembers, and advanced torpedoes. This arrangement worked well
with stock Silent Hunter III, but it has proven fragile in GWX.


Initial Renown Points

Stock Silent Hunter III granted renown points for completing training missions, with a maximum of
1500 points prior to starting your first patrol. GWX gives you 1500 renown points to start your career
without having to take the training missions.


Renown Points for Reaching Patrol Areas

The Silent Hunter III game engine does not award renown to players who reach and remain in their
assigned patrol areas if those areas are outside the stock Silent Hunter III grid system. This meant that
players in Black Sea or Indian / Pacific Ocean patrol areas received no renown for meeting those
objectives although renown would have been awarded in the Atlantic Ocean or the Mediterranean Sea,

After long consideration, the GWX Team decided that GWX will award renown only for sinking enemy
ships and shooting down enemy aircraft, with penalties for sinking friendly or neutral ships and shooting
down friendly or neutral aircraft. This means GWX will no longer award renown for reaching and
patrolling your patrol area in fairness to players in the Black Sea and Indian Ocean, since some areas
received this award and some did not.


Renown Points for Returning to Base

Players are supposed to earn renown by returning to base, or at least within 20-30 kilometers of their
base, rather than ―teleporting‖ from mid-ocean via the <ESC> key menu; however, a bug in stock Silent
Hunter III prevents players from receiving this renown award. GWX removes the renown awarded for
returning to base since the bug prevented players from earning this renown in any case
From GWX Gold manual.

Is that what you're looking for?

EDIT: If you want to check renown for the different rosters, check your .cfg file for the ship in the /data/Sea/shipname/ directory.

Calculation is as follows for renown:

base ship renown value * (0.75 * realism %) + 0.25 .

Renown per ship

Warships

King George Battleship = 1500
Nelson Battleship = 1400
Revenge Battleship = 1100
Illustrious Carrier = 900
Hipper Carrier = 760
Bogue Carrier = 560
Casablanca Carrier = 420
AuxiliaryCruiser = 420
Fiji Class Cruiser = 430
Dido Class Cruiser = 225
Fletcher Destroyer = 150
Somers Destroyer = 140
Tribal Destroyer = 140
C & D Destroyer = 130
J Class Destroyer = 130
Soldati Destroyer = 130
Buckley Class Destroyer = 130
J.C. Butler Class Destroyer = 130
River Class Destroyer Escort = 130
Black Swan Frigate = 125
Evarts Destroyer = 120
Clemson Destroyer = 120
Hunt I Destroyer = 120
Hunt II Destroyer = 120
Hunt III Destroyer = 120
V&W Class Destroyer = 120
Flower Corvette = 120
Armed Trawler = 30
Elco Torpedoboat = 20

Merchants

Passenger Liner = 870
Troop Transport = 390
T3 Tanker = 340
T2 Tanker = 320
C3 Cargo = 240
Victory Cargo = 230
Liberty Cargo = 220
Landing Ship Tank = 220
C2 Cargo = 190
Small Tanker = 125
Small Merchant = 70
Coastal Merchant = 60
TugBoat = 30
Trawler = 20
Small Coastal Vessel = 20
Fishingboat = 20

Renown per aeroplane

Fighters

Hurricane = 20

Bombers

B24 = 100
Wellington = 70
Sunderland = 70
PBY = 70
Avenger = 50
Swordfish = 20
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Last edited by Feuer Frei!; 06-24-14 at 09:12 AM.
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