View Single Post
Old 03-19-06, 09:10 PM   #1
donut
The Old Man
 
Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
Default Populated Kiel Canal dilemma,with mod.

donut wrote:"suggest ships:should only be in backwater sideings, for easy plotting,canal is to narrow most of the distance".Building graphics, would also be nice,In the towns of Rendsburg,& Brunsbuettel, to have harbors that did not protrude, block canal. The whole purpose of any canal,is to provide swift transit,avoiding long round about passages. Note:TCx1,when ship sighted,slows passage of canal,so fewer ships,would expedite passage also.

This mod.could be reworked to make real life more enjoyable,thats what canals are all about,IMHO.Help me out Here.
donut is offline   Reply With Quote