Thread: DW Mod question
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Old 06-09-14, 05:57 PM   #3
in_vino_vomitus
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Quote:
Originally Posted by banryu79 View Post
Well, I'm not familiar with the dipping sonar capabilities in active mod in Vanilla DW, go figure in LWAMI!
But before thinking the behaviour you are experiencing is a bug, consider the possibilty it is in fact a feature!
I can give you two possibe reasons for why your active dipping sonar is not acquiring an enemy sub at 1000 meters.

First:
 

Active Source Levels (ASLs) have also been rescaled. LWAMI ASLs are proportional to the mass of the ship or submarine, and are also reduced slightly for submarines known to use anechoic tiles. Acquisition ranges are now lower for smaller ships and subs and longer for larger ones. Midget submarines will be very hard to acquire. ASLs for torpedoes and mines have been reduced to the point that they are no longer detected by standard active sonar (but still appear on short-range high-frequency sonar, of course).


An second, as you already have read:
 

The helo has an active dipping sensor (which of course can be heard on submarine active intercept) set at 45ft of depth. The helo also has passive sensors set at 45ft, 600ft, and 1400ft. All sensors are active at the same time; there is no waiting for the sonar to be lowered. To compensate for this efficiency, we have reduced the sensitivity of the AI sensors on the MH-60.


If you put in the equation the two reasons above and add in the changes LWAMI put in general in the acoustical model for the game, chances are that what you are experiencing is in fact exactly correct. Or maybe not, go figure
Well - I used subguru's dipping sonar doctrine file and it's working like a charm now. There's no actual report from the chopper but the sub shows up as a green symbol, and if you click on it it gives the source of the info as link [helo ID] often you'll get a positive ID from the chopper even if you haven't got one from narrowband etc - and it seems like the MAD is modelled too. My chopper flew over at 200 or so feet and instantly the sub he was searching for was ID'd. Happy days - It makes a huge difference.


Also the towed arrays on the 688i are definitely different, despite the platform info saying they're not. The Starboard array washes out at about 14 kts and the Port at about 18, so it seems that it's just the in-game info that's behind the times, which I can live with
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