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Old 05-28-14, 02:11 PM   #9
Pisces
Silent Hunter
 
Join Date: Dec 2004
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Quote:
Originally Posted by GalaKev View Post
...
I think one of the main problems is that in the game its either all or nothing, which does not happen in real life.

In real life the team (not just on a firing solution), comes to a solution to a problem. Yes the captain has the final say, but more often than not, the captain, will really be checking that the information is correct and make the important decision whether to use it or not.

I am ex Royal Navy and information is being thrown at the officer in charge all the time. It is his responsibility what information to act on that and decide what to use. If ever you see a documentary on telly about any warship, not just a submarine, you will see this. It actually can get quite manic on a bridge/control room.

The captain, is the decision maker yes, but cannot be the master of all trades. This immersion is where the game lacks, rather than the all or nothing scenario we have now.


http://www.subsim.com/radioroom/show....php?p=2211648
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