Quote:
Originally Posted by Shkval
Also, don't trust your "one tool" (i.e. for example, only towed array) solutions... because you may get a nasty surprise when you add another LOB's source... he can be much much closer than you imagined... this usually leads to biting enemy torpedo...
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Well, in that case you can play it "safe" with a lag LOS... You can nail down the minimum range of your contact if I had understood it right.