Steam can't release a patch that Ubi never sent to them...
Anyway, I installed UBM and it's now reporting V1.5.
As for fonts, there is a section in "menu_1024_768.ini" that defines the fonts used:
Code:
[Fonts]
Fonts=24
Font0=DATA/Menu/Fonts/FPHunt26.tga
Font1=DATA/Menu/Fonts/FPCond14.tga
Font3=DATA/Menu/Fonts/FPHunt38.tga
Font4=DATA/Menu/Fonts/FPHunt12.tga
Font5=DATA/Menu/Fonts/FPHunt15.tga
Font6=DATA/Menu/Fonts/FPSmall.tga
Font7=DATA/Menu/Fonts/FPPencil12.tga
Font10=DATA/Menu/Fonts/FPArhi24.tga
Font11=DATA/Menu/Fonts/ShellsNr.tga
Font13=DATA/Menu/Fonts/FPCond18.tga
Font14=DATA/Menu/Fonts/FPCond12.tga
Font15=DATA/Menu/Fonts/FPCond9.tga
Font16=DATA/Menu/Fonts/FPBro20.tga
Font17=DATA/Menu/Fonts/FPBro100.tga
Font18=DATA/Menu/Fonts/Agency_12.tga
Font19=DATA/Menu/Fonts/Agency_16.tga
Font20=DATA/Menu/Fonts/Agency_20.tga
Font21=DATA/Menu/Fonts/Agency_24.tga
Font22=DATA/Menu/Fonts/Agency_28.tga
Font23=DATA/Menu/Fonts/Chalk.dds
If you parse the rest of the file, you see sections calling back for "font13" and so on.
In any event, the hard-coded fonts probably can't be changed without completely breaking the UI. Too bad *most* game designers think only of a fellow sitting 20" from a standard computer monitor.