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Old 05-14-14, 11:59 AM   #67
Jochem
Electrician's Mate
 
Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
Quote:
Originally Posted by makman94 View Post
oh yes...amazing work so far , Jochem
with the new textures that you are showing now it starting shining the work that you are doing on its details !

ps:looking at all these details, i would suggest you ,if you have the time or will, to make a 3d model for the deck woods too (like what Hans did at the type iia for the U-boot-hahd,look at the attached pic). you will not regret it when you see it on your sub
Why not? This is a great idea. Of course, I thought to model the bridge entirely. This idea worked already in my mind. I had, however, to follow a very specific purpose that makes sense. First, the limber holes of the boat. That was my main goal. Then refine the hull. Then define and model the inside (also have to thank Axel ). Then, have to suggest a more appropriate texture for this high def model. Thank you to you for that, of course . So, let we to proceed step by step...
I need to know how the boat feels in game at this stage of development. I had a very successful first glimpse with the holes in the hull...which has strengthened me afterwards.
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