View Single Post
Old 05-06-14, 04:24 AM   #4
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Both New UI's by TDW and CSP MaGui by DrJones add several new crew orders (including more flexible Flack/deck gun commands) wich are accessible at any station, and station-to-station teleport features.

Talking about u-boat gunners aiming skills, the problem is that the calibration of several flak guns is wrong. Spending experience point on your gunners won't make them any better, as they will still aim at the wrong spot. A while ago I and Volodya worked on a patch addressing the issue, and making guns overally more realistic. The link to our WIP mod should be somewhete in the SH5 mods workshop forum (try looking in Fifi's 'My mod list' first', under the name of Reworked U-boat guns' or something like that.

For better u-boat damage model and damage handling, you should try 'Reworked Submarine Damage' (RSD) by vdr1981.

Last: for improved AI you have no other chance than installing 'Intellligent Random AI' (IRAI) by TDw. Be ensured that by doing it you will make the game MUCH more challenging; especially at later war stages, when most aircraft and destroyers ares set by OHII to high veterancy levels.
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote