yup.
From testing ive done awhile ago, im quite sure of it.
Awhile ago i was testing AI detection, and ran a series of tests messing with the wavefactor COEF, the state of the sea, and how fast the boats going.
To summerize i found that that by tinkering with the wavefactor coef, i could change how large or small the effect of waves upon their passive sonar is.
WIth waves presenting a small effect, i found that the stealth meter would go from green to red at a much farther distance then the stock game. By increassing the sea state from 0 to 15, i found that this distance shrank, but was still fairly far.
WIth thewavefactor coef presenting a mediem to large effect on their passive ablities, i found that they damn near had to step on me before they'd hear me. The rougher the seas, the closer they'd have to be to hear me.
If i remember correctly If you remove (0 out the wavefactor coef), the AI can practically hear a Rock Cod fart in the pacific from the atlantic.
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