@TDW! I spent a experiment: added cmdr_AIShip to cmdr_AISubmarine. The result - a submarine fires a cannon and AAguns, surfaced, submerged, shoots torpedoes, at all everything is fine, as it should be, this is working in the missions and campaign.
Yes, yes, I know, it's is not right, and it is the cause of CTD in the museum.
Actually I think:
cmdr_AISubmarine
|
x <----------------error here
|
-->cmdr_AIShip
|
|
-->cmdr_AIFight <---or here
|
|
-->cmdr_AIUnit
May be worth paying attention to? This will open up new opportunities.
|