Quote:
Originally Posted by privateer
I'd say the TerrainReflectionShader handles what your looking for.
That's coded in the SH3.exe last I recall.

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hello Jeff,
seems that you are right to look at this place
i opened the sh3.exe with a hex editor and i found at the description a ''TerrainReflectionShader''.
is there a way by changing some bytes to
switch off the TerrainReflectionShader or you think that it is more complicated than this?