Fondling Nodes (help with S3D)
I've just taken a step into the world of .dat files and I could use some pointers. For my current project, I want to move the conning tower back or forward and add a 5" double turret or an 8" triple turret on a Gato. I'm looking at the Iowa .dat and Gato .dat files to get an idea of how the nodes work. So far I've seen how the nodes move when you adjust the X, Y, Z numbers, but adding a node to which I can place a turret and making it functional is just a tiny bit beyond my current understanding.
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"Damn the torpedoes, full speed ahead!" -David Farragut (probably repeated by many WWII sub skippers)
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