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Old 03-17-06, 09:49 AM   #5
goldorak
Admiral
 
Join Date: Apr 2005
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Quote:
Originally Posted by Werewolf13
I will try the engage thing for AI units and show solution for player controlled units.

What I want to do is make it so that if a player controlled boat attacks a neutral that other player controlled or AI controlled units immediately know where it is and launch on it.

That ought to force player controlled units to be real careful around neutrals.

Why do it this way? Because in MP games no one looks at the score when the game is over they only care about who sunk who!
Instead try applying penalties to the subs that hit civilian boats.
For instance you could script that the offending platform loses the TA for x minutes, or it loses it launch tubes for y min, etc...
Nothing worse than being in multiplayer and blind as a mole.
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