Here's another interesting situation...suppose your TDC was broken where range, AOB, and speed could not be entered :hmm:
...and your torpedos could only be fired straight ahead...
...then, just relying on math...
you might want to use the law of sines, i.e.,
Offset Angle of Collision (angle of lead) = ((Target speed / torpedo speed) x sin(AOB))
btw: you can determine speed by counting revs.
Cheers,
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