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Old 04-16-14, 04:42 PM   #2
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
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Quote:
Originally Posted by Sailor Steve View Post
I use FLB_Sales's 'Simfeeling 6-Dials' mod. All six major dials are very large slideouts and there is nothing on the screen ever unless I call it up. As for targeting, well, I'm not much good at math or perceptive thinking, so I still use WE Assistance. No GUI at all. Also no widescreen.
Steve, I just want thank you for the inspiration. I don't use a GUI much, and when responding to this thread, I realized that I had already implemented all the button commands as keystrokes, which are activated by Eric Knepfler's SHSpeech software. So all the officers are out of sight on a slider. But I thought I still needed the dials because dial-setting is the way SHSpeech enters speed, depth, course, etc. When you mentioned the FLB_Sale's slideouts, it got me thinking. I decided to try and put all the dials onto slideouts which SHSpeech would pull out as needed. Took a little fiddling, but now it works fine! I have just the 2D and 3D screens with a transparent message bar. If I want to check depth or speed, I go to the control room and look at the gauges. I also got rid of all digital readouts on the sliders, except for TC, which is a computer artifact anyway. It is a cool way to play. (I tried this first a while ago with SH5, which has a more integrated voice command and was easier to do.) Now I no longer have a "dashboard" or "instrument panel" (maybe "Google Glass?") floating in front of me whenever I look around. All I see are my surroundings - the sub interior or the bridge view. So I guess my preferred GUI is - no GUI at all!
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