Quote:
Originally Posted by gouldjg
I agree with steve,
It was not that difficult to set whatever rotation you wanted once you study the system.
You can set faster slower drains and faster slower recovery. In some circumstances you can set instant fatigue penalties when shifting crew but I advice caution as the experiments were never really finnished.
It took me one week to learn the conceppt and produce the early versions 24/8 hr. I wanted a bit of crew management and after I tried it, it was better and more immersive as I had to look and plot on map where I would be in 24 hours time so I rotated crew which took seconds and then I was off again.
Just dl the crew models or get the sh3commander file for it and look at the maths (simple maths at that) and study the logic behind the creators. Then do as you will and get the game thats right for you 
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Hello GouldJG,
I have sent you a PM regarding the Hollywood Advanced Damage.
Thanks!
JonZ