The true reason for most CTD's is the lack of the game using more than 2 gig's of memory (even when your system has it available). That's without using an application like LAA.
The LAA forces the game to look for more memory within the limits of either a 32 or 64 bit OS. 32bit systems get an additional 1 gig of memory to work with......64bit systems get a total of 4 gig's. But, your game won't use any more than this, no matter how much your system has available.
It's just the way it is with this 10 year old game. It wasn't designed to do any more, nor was it designed to work well with the many game resolutions we have now. Wide screen anything were not even a "pipe dream" in 2004 when the SH4 game engine was put into practice with SHIII. A mod like the 3000 Yard Bearing Tool isn't at fault for making an accurate tool in-game, the game just won't display it as expected without the help of more RAM memory.
__________________
The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813
USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
|
|