Quote:
Originally Posted by TheDarkWraith
A problem I have noted using very large rendering distances is the units are not 'updated' with the latest equipment. Since when using very large rendering distances the units are active (3D units) and not inactive (2D units). This means their equipment and loadouts are what they were when the unit originally spawned. With short rendering distances units aren't spawned until the player's sub is close to them and thus they have the 'latest' equipment and loadouts 
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I don't see it as a problem: if an unit spawned before her equipment upgrade date, it means that she was out at sea in the meanwhile, and that she couldn't be upgraded anyway. Only units setting sails (i.e. spawning in game) after the upgrade date should be fitted with their latest equipmens.