Quote:
Originally Posted by GaetVa
hope you can do what you want to do ! will be awesome !!
Just another word : before that i trying with a distance of 1500 kilometers, but what i found strange
it is that i was at 25-30 fps, and dropped at 0 in 1 seconds. no intermediate FPS. It is like there is
an array of ships, and suddenly you go through this limit. (as i am sure in one second you can't have
20 new 3D rendered ships which will drop FPS like this).
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Someone with an average system should try it out and report what they find with your distances. My system just chews it up and spits it out and says is that all you got? I have high FPS even with ridiculous rendering distances.
A problem I have noted using very large rendering distances is the units are not 'updated' with the latest equipment. Since when using very large rendering distances the units are active (3D units) and not inactive (2D units). This means their equipment and loadouts are what they were when the unit originally spawned. With short rendering distances units aren't spawned until the player's sub is close to them and thus they have the 'latest' equipment and loadouts