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Old 03-15-06, 03:49 PM   #1
TLAM Strike
Navy Seal
 
Join Date: Apr 2002
Location: Rochester, New York
Posts: 8,633
Downloads: 29
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Default Anyone else see this (FFG Helo weirdness)?

1.03 LWAMI 3.01.

Ok I was fooling around with the helos and I shot the helo to 30% damage with the .50 cal and set a waypoint so the helo overflys the FFG. I then hear that the helo is on final approach and I notice that I already have a helo on deck at alert 5! The helo lands normally (I kinda wanted to see a crash on the deck). I had set in the mission editor 1 helo on alert five an another on alert 15 (which entered the game at no alert).

:hmm:
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