Quote:
Originally Posted by gap
Trust me or not, the one possible linear function which interpolates the two extremes derived min. signal strength (x1) - derived min signal strength x game's nighttime multiplier, is the one I have suggested at post #3032
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You're hung up on something. The code I posted is a linear function. I tested it in the debugger to ensure it was linear. Giving available light as 0.499999 results in minimum signal strength of original minimum signal strength. Giving available light as 0.283 (game's nighttime value) results in minimum signal strength * 3.0. Giving available light as 0.3915 (half-way point) results in minimum signal strength * 1.5. How is that not linear?