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Old 03-24-14, 08:14 PM   #319
mobucks
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Join Date: Jan 2010
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there was a post on how to make the changes but I can't find it. I'll try to explain it the best I can.

you will need silent3ditor to make the changes.

first make a copy of Sensors_sub_US.sim found in data/library/USSubParts

open silent3ditor and open your copy of Sensors_sub_US.sim

on the left hand pane click the + next to 46:SensorData

click the 47:SensorData to open the sensor info on the right side pane

You should see SensorType=Hydrophone on the first line of the property tree
click the line that says

MaxSensorHeight=

I think the value for Traveller's Mod was -15.

Under Property Details at the bottom you will see a Value input box. Change the -15 to something like -1 which is what base TMO 2.5 uses.

Do the same thing for SensorData 48/49, 52/53, and 66/67. These are the other types of hydrophones in the game. You can double check that they are hydrophones by verifying SensorType=Hydrophone in the property tree.

Not sure but, I think one of these hydrophones was not an underwater one (the one for the S-Boats) but after these changes I think it will be.

Save the file, make a folder structure for something like MySensors/Data/Library/USSubParts and drop it in your MODS folder and activate with JSGME.

Happy Sailing
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