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Old 03-22-14, 09:36 PM   #516
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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Quote:
Originally Posted by scissors View Post
Might i suggest if someone is having FPS issues ,
Dont be afraid to use the low res patch ..
My game looks better than ever with it and antialiasing cranked about 3/4 the way up ..
I hope more people will get accustomed to using the low res patches, as the advantages of doing it on most systems exceed by far the small decrease in texture quality

Quote:
Originally Posted by scissors View Post
The ocean looks the best ive seen it yet with sobers wave mod and best ever tweaks .. Huge swells that feel like swells .The plastic wrap surface is much better than my last install, but im not sure what differences ive made other than the low res patch ,, if you'r using the reg textures and your water looks a lil wrappy on the surface ,, maybe the low res will fix it ?
I don't see how the low resolution patches might affect waves' "plastic wrap effect", but I am glad anyway that you have found a good balance

Quote:
Originally Posted by scissors View Post
Also .. dig it .. I stepped out on the subs conning tower during a hard rain ..For a split second going up the ladder ,, I actually squinted my eyes to keep the rain out .. Thats good stuff i dont care .,later on At some point i made the comparison to Skyrim , And myself felt a sense of accomplishment , at having made my game look like that .
I don't remember who actually tweaked DynEnv's rain drops. Stoianm probably. I will pass on your compliments to him

Quote:
Originally Posted by scissors View Post
I never liked teh huge defractions in teh underwater fx mod ..
But stock its way too clear ..
And i didnt like the neon green either .,, so i was pretty picky i guess ..
This last loadup , which is pretty bare, but a bit more adventurous than last
Seems just perfect ,PREFECT i say lol .. , Some refraction , but not overpowering like actually looking underwater with bare eyes . Like with goggles on ..
And the green is more subdued ,, much more believable ..
Are you using any of the high visibility submods?
IIRC, main mod's diffraction fx are little stronger than in stock game; high visibility patch, normal version: as in stock game; high visibility patch, high version: almost no diffraction.

As for the green color, I think you mean water's color around Balctic and North Sea. That was another tweak by stoianm (he spent weeks looking for the right balance, back in the days when we were working together on the mod) and it is also one of my favorite DynEnv's features

Unfortunately many players use one of the 'no murky waters' patches, thus giving up the effect...

Quote:
Originally Posted by scissors View Post
Now i install the sea plants .
Question ... Can i install all three versions of the seaplants? IE the Forests, posodinia , and the Reefs .?. or do i have to pick one ?..
Im done .. thx for the hard work . enjoying it ..
Unfortunately there is no way to use different seaweed textures at the same time. You must enable one of thosee mods at time, depending on where you are currently sailing. The good thing, is that you can switch among them any time
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