Quote:
Originally Posted by gap
Not within New UI's as far as I know, but you can follow a manual method:
- open the following path and run the executable within it:
NewUIs_TDC_7_5_0_ByTheDarkWraith\data\Applications Test version 14\LatLongToSH5MetersFromGameOrigin
- Type in the wanted coordinates and click on the 'Convert' button.
- Alternatively you can also calculate your coordinate manually: in game, one deg of lat/long is always equal to 120 km; coordinates origin: the intersection between equator and Greenwich meridian; N/E lat/long = positive numbers, S/W lat/long = negative coordinates.
- Open your mission in notepad (i.e. its *.misge file), look for player's uboat section (Name=_GE Type VII*#1, Class=SSTypeVII*) and replace its relative Long/Lat entries with the ones calculated by you.

That's harder to do. I suppose you want the flashlight to follow player's camera
Very nice indeed!
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If TDW could add another camera and have it selectable from the camera panel at the top of the GUI . The camera movement would need to be slow , same speed as diving and the Shift key disabled . With a small light beam attached .