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Old 03-19-14, 03:54 PM   #8
Dread Knot
Ace of the Deep
 
Join Date: Mar 2007
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Indeed. The biggest hurdle in designing any simulation or wargame is player foreknowledge. You know who wins. What worked and what didn't. You know where the crucial battles are. You have more information on the relative strengths and weaknesses of the IJN in your SH4 folders than the whole Navy Department did in 1941.
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