Honestly, no game will be realistic. There's just no way to do it.
In this submarine simulation you're using, there's no way to recreate what real life participants went through. TMO, RFB, others (including anything I've done), only "mask's" the real situations the sailors went through. We can hardly duplicate it.
For instance, no mod I know of for any Silent Hunter series game (III, 4, V) has introduced a very basic modification to the game for inacting "realism". Removing the Time Compression aspect of the game.
Why?
Because "realism" is boring!!
No one wants to spend the "real time" of getting to a patrol area. Two, three weeks of drills, and just the plain boredom of getting to a "patrol area", will never be displayed in a game.
Dangerious..... absolutely. Tedious.... you bet. Nail bitting, gut churning, "I'm heaving my breakfast" situations....yes, that's real life. But, throw in the fact that days, weeks, passed without seeing any action, makes for poor "game play".
And that's all we are really doing......."Game Playing".......nothing else.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813
USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
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Last edited by CapnScurvy; 03-20-14 at 09:45 AM.
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