Quote:
Originally Posted by usaric
So I was wondering: since using Parallels the game did not have the reflection issue, but the squared particles one, and using both bootcamp on a mac and a Dell computer presented the reflection issue, and both had Windows 7 installed (in Parallels I installed Windows XP SP2), I refuse to accept that the problem resides in my graphics card.
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That could be the graphic card. Because the integrated graphic cards donīt have as much power as an extern one, they do things different than extern. Integrated cards have all qualifications but they do some exercises in different way.
So the only way to avoid this problems is to use SH3 on a PC with AGP/PCIe graphic card installed. You can use a notebook with any mobile version of an desktopchip, too.