Thanks, it worked fine.
So, back to the main issue, I installed SH3 recently on a Dell notebook with Windows 7 and an Intel integrated graphics card to test it out... see if some of the graphics issues were present, just to compare with my mac.
Well, no sign of the squared particles, but the reflection issue was there too. So I was wondering: since using Parallels the game did not have the reflection issue, but the squared particles one, and using both bootcamp on a mac and a Dell computer presented the reflection issue, and both had Windows 7 installed (in Parallels I installed Windows XP SP2), I refuse to accept that the problem resides in my graphics card. Could the problem then rely on the OS???
By the way, on my MAC I ran Windows 7 with Windows XP compatibility mode on. On the Dell, off.
Any ideas? Is there a way to advance configure anything on my windows 7 to make the reflection issue go away?
Thanks.
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