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Old 03-18-14, 03:45 PM   #7
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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I used to feel that way and play that way. After changing out the watch crew every two hours on a Type II for a week straight of storm and not having enough crew to do it with, I decided I was done. SH3 was the first subsim to have crew fatigue and they got it wrong. SH4 is so much better in that department, and so much more realistic, yet you still don't have that "investment".

Never again.

[edit] Well, maybe not. I do like watching their stats grow, and I may eat those words the next time I get to play.
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