View Single Post
Old 03-18-14, 07:33 AM   #4
ValoWay
Lieutenant
 
Join Date: Feb 2014
Location: TubeONE
Posts: 250
Downloads: 103
Uploads: 0
Default

neat, quick replies

Quote:
Originally Posted by BigWalleye View Post
1) AFAIK, because the torpedoes could be set that deep. Tactically, I can't think of any reason to use that depth. Although if you knew the torps' guidance had a tendency to run shallow, you might use it. (Early torps had a tendency to run DEEP, IIRC.) It's there in the game prolly because the RL TVR had that settings range.
So it's more of a real life I thing I guess!? Yeah, i'm asking cause 25m seems unrealistically deep
Who knows maybe the germans had underwater combat in mind???

Quote:
Originally Posted by BigWalleye View Post
2) Are you using h.sie's patches? If so, bad weather causes erratic torpedo behavior if the torps are set too shallow. IIRC, the rule of thumb is that the torp may run erratic if the torp depth setting (in meters) is less than 0.4x the wind speed in meters per sec. Look in Readme_V16B1.pdf in V16B1-Patch-Kit.7z.
Thx walleye, i got h.sie's manual open right now! How cool is that!!!??

Quote:
Originally Posted by BigWalleye View Post
4) In stock, you get a renown deduction for sinking Axis ships ( -10x tonnage) and neutral ships ( -1x tonnage). In megamods, the deductions are often set lower. (I play with -1x Axis and -0 neutral, based on discussion on this forum about how little penalty was historically imposed.) It's in the Basic.cfg file if you want to reset it. Other than that, there is NOTHING you will be penalized for EVER. While on patrol, you can do whatever you want. The game gives NO FEEDBACK regarding whether BdU is pleased or disgusted with your performance. Meh.
!!

Quote:
Originally Posted by Aras View Post
2. I use manual targeting mostly. My trick for bad weathers is getting close to the target and surfaced. Ask WO "Range to the closest ship". Set 500m(for example, may change depending of WO report), Bearing 0 (or 180 depending on a Bow or Stern shot) , Angle of Bow 90 Port or Starboard and Speed 0 or 1 knots. Point your UZO to the bow of the ship or just a few meters ahead. You will be so close that you will probably hit the target. Leave the rest to the storm.
Yup, I'll try that

Quote:
Originally Posted by Aras View Post
3.If WO assistance is enabled from realism settings you can ask your WO to identify the target and even calculate torpedo fire settings. On %100 realism, this option is disabled.
Ahh! Yeah, I got my WO assistance off !! Thx for the help

Last edited by ValoWay; 03-18-14 at 07:59 AM.
ValoWay is offline   Reply With Quote