Ok, in this post I will show you my current, pretty "final" (for a while at least

) mod list, SH3.
I'm doing this because I red a thread where another user has solved a little quirk simply sorting his activeted mods using a different "logical order".
This "logical order" was somenthing in the line: first heaviest mod/expansion, then GUI mods, then SHIPS mod, then GRAPHICS, then GAMEPLAY and finally SOUND mods.
So, In my current carrier/patrol my mod list is:
Quote:
Thomsen's Sound Pack V3.2cg
GWX - Enhanced Damage Effects
GWX - Main movie - 'Das Boot'
GWX - No Medals on Crew
LifeBoats&Debris_v4
Flags_enlighten
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
MaGui F
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
M.E.P v4.2
M.E.P v4.2 to v4.3
Optional - FSF for MEP v4.2
Optional - ShipVanishingHull for MEP v4.3
M.E.P v4.2 - VisualSensors for GWX3
Moon_light_mod
Officer 3D icons
OLC's Modified Searchlight Beams for GWX3
Das Boot Clothes
Johnfb Crew Management and Officer Icons
Johnfb's damagecontrol screen
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If I apply the sorting logic described above I get something like that:
Quote:
/// GWX
GWX - Enhanced Damage Effects
GWX - Main movie - 'Das Boot'
GWX - No Medals on Crew
/// GUI
MaGui F
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)
/// SHIPS
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
/// GRAPHICS
M.E.P v4.2
M.E.P v4.2 to v4.3
Optional - FSF for MEP v4.2
Optional - ShipVanishingHull for MEP v4.3
M.E.P v4.2 - VisualSensors for GWX3
Moon_light_mod
OLC's Modified Searchlight Beams for GWX3
Flags_enlighten
Officer 3D icons
Das Boot Clothes
Johnfb Crew Management and Officer Icons
Johnfb's damagecontrol screen
/// GAMEPLAY/OTHER
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
LifeBoats&Debris_v4
/// SOUND
Thomsen's Sound Pack V3.2cg
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Is this second list "better" than the first one, in your opinion guys?