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Old 03-14-06, 07:22 AM   #90
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
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Quote:
Originally Posted by gouldjg
HEMISENT and others
I am just going to read it from scratch and see whats been going on. Are you guys just working on thermal layers or have you got bigger plans?
Hi Jason welcome back.
For right now the Thermal mod is done unless Jscones can come up with some ideas about easier implementation with Commander.
right now I'm halfway thru a Sabotage mod once again using Commander's random function.
Starting around mid 1944 (invasion time)thru the end of the war.
Here's a copy of the partially finished readme:

Types VIIC + all Type IX's affected

Systems affected:
Diesel & Elect max speed
Indicative of malfunction or sabotage prohibiting eng or E motors from attaining their maxinum speed potential. Possible sabotage to clutching/transmission components allowing engines/motors to achieve desired RPM but shafts themselves are not turning the correct RPM to produce required speed.

Diesel Range
Indicative of either leaking fuel tanks or engine fuel management system using excessive amounts of diesel to achieve desired performance.

E Motors Range
Indicative of worn out used batteries installed in place of fresh units on refit or sabotage to existing batteries. Batteries are able to charge as normal but do not hold the charge as long as specifications require.

Dive times increased
Simulating faulty or sabotaged valves or manifolds.
Reduced the amount/rate of incoming water required to rid the boat of bouyancy. This increases the standard & crash dive times by 25 - 35%.

I'm working on a couple other things but the above items are already tested and pretty much locked in.
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