Quote:
Originally Posted by bertieck476
Im wondering if when I saved and exited my crew were all tired, when I restarted via commander with no fatigue ticked the game started with them tired as from previous save but when I rested them they have not gotten tired again??? is this possible?
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Yes, that's pretty much how it works. If you switch to "No Fatigue", the game loads with whatever fatigue levels you saved. It then allows normal recovery. Recovery is not zeroed out in the "No Fatigue" model. After recovering to normal, your crew won't fatigue any more.
IMO, none of the other fatigue models works properly. With all of them, you, as skipper, still have to micromanage the crew to keep them at peak effectiveness. That was the Einswo's job. It would be nice to have a fatigue model that only kicked in when at GQ, as is effectively done in SH4. Then the skipper would have to manage the amount of time spent at GQ, and the resultant strain on the crew - but wouldn't have to get involved otherwise. That's seems pretty close to the historical situation.
GWX has a fatigue model where fatigue only accumulates below TC 32. The idea here is that you keep TC up when not in critical situations. But I like to run approaches at TC 1, starting long before the call to Battle Stations.
Does anyone know if there is a way to create or simulate a fatigue model where fatigue only accumulates when at GQ?