Quote:
Originally Posted by Sniper297
In the game the player has to manually do a lot of things that others would be doing automatically by standing orders anyway, all I'm talking about is a simplified ballast control that you could manipulate when needed. And could be set to automatic just like map contact updates and automatic targeting on/off...For a sub simulator there could be a simple on/off and a manual override when you think the diving officer or DCA isn't doing enough or doing it fast enough.
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Thanks for reminding me about this for SH5. I just figured out how to take manual control of the fore/aft diveplanes in it

It's not simple to do as requires some patches to the files. Think I located all the ballast tanks also