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Old 03-10-14, 07:46 PM   #85
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
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Okay, in real life a couple torpedo hits and/or a hundred 6 or 8 inch HE rounds start fires, most of the boilers have their safeties lifted or have already exploded so there's no power to run bailing or firemain pumps, fire spreads setting off secondaries which cause more damage and spread fires / start new fires, chain reaction eventually sinks ship. If that's what's supposed to be happening with this mod I'm not seeing it.
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