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Old 03-13-06, 09:23 PM   #4
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
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Default Re: Looking for torpedo door & schnorkel files

Quote:
Originally Posted by Der Teddy Bar

TimeTravellers Mini Twealer's Sensors_sim has the values for time taken to raise the Snorkel it is ext_time. Currently set to 10.

On the door, well the UBoatName_sim only has the time to eject, which is from fire to launch. The auto_open Torpedo which is 1, is for if when I fire does the torpedo door auto open.

A nice semi hardcore option.
Thanks Tedy
1. I found the one that controls time to close the doors-that doesn't help as I need a way to increase door/bow cap times to 2 - 3 minutes each
2. I'll check out the Schnorkel file you listed.
3. I found a way to change dive times - I'm currently editing them.
Looking for interesting and varied components/systems for use in a sabotage mod I'm putting together using Commander's Random function.

If you have any ideas I'm open to suggestions.
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