Don't mind hollywood graphics and drama, but at least TRY to keep it real. No pressure change = no stress = no noise, how hard is that to understand?
Anyway went back to the drawing board and got something that's subtle enough to ignore when it repeats at a steady depth, but not so subtle that you can't hear it.
Next phase is 1/3rd successful;
amb_SubmarineInterior.wav
Submarine tanks blowing.wav
Submarine tanks flooding.wav
Submarine_diving.wav
Turned DOWN the volume on amb_SubmarineInterior.wav because it was so loud it drowned everything else out, then cranked the volume to 450% on the other three. Submarine_diving.wav actually sounds good, they just had the relative volume so low you can't hear it. Near as I can tell the other two aren't used at all.
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