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Old 03-04-14, 11:04 AM   #10
desertstriker
Eternal Patrol
 
Join Date: May 2012
Location: mod soup bar and grill
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I play with JFO so anything in a certain areas is meeting a few criteria is assumed "hostile" but sunk with torpedos to "preserve the illusion" of a mine being struck. I also edited the basic.CFG so that the sinking of a nuetral does not penalize me.
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