I don't know if there is anything like that, you can edit the detection performance of the AI, but cross section / detectability of the sub itself I've never seen any discussion on. Or the decoys, I'd love to edit the noise level and duration of decoys - the destroyers never really bite on them, and they don't last nearly long enough. What files the decoys would be in I have no clue either.
Data/Library/AI_Sensors.dat
Data\CFG\sim.cfg
What you could try is editing the dat file, and/or sim.cfg, to decrease the range and detection time, and increase the sensitivity for sonar and hydrophone. Drop one just out of range ahead of a destroyer, then sprint off to the side out of range to watch.
Alternative without hacking any files, get 1500 yards ahead of a destroyer, dive 60 feet below the thermal layer and watch from the external cam.
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