The AI definitely has been improved further (though there are one or two critical spots on the new track where it fails), but in general it has done a big jump forward in awareness of the player'S position, and avoiding to needlessly slam into him. I have had several sharp dogfights now with laps-long give-and-take, and two long duels with three cars wide , and turning - and no collision even in chicanes, but seeing the AI in the mirror or the side window to just pull back in the last second before contact. Have not tried the superfast cars, however. Will see how it is with the F599 and F40 tomorrow. In some turns, however, the aI still breaks too lame, and is too hesitent. That will be ironed out, too, I'm sure.
The new Lotus 125 stage 1 is like riding a firefly, and gives real F1 flavour to the sim. Great joy to use it, fast, agile, and while aggressive in acceleration and breaking, still fair in handling, with nice physical feedback to the driver. It also looks nice. There now is the need for around 20 F1 skins.