Quote:
Originally Posted by TheDarkWraith
Working on a new patch to the SHSim.act file that would decrease the attacker's sonar signal strength returned if the attackee is moving slow enough and is close enough to the bottom.
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What do you all think about these values? Look good or need different values? 
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Your algorithm looks unexceptionable
(though apparently not lesser complicate than the one I had proposed yesterday for the magnetic loop patch
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I have no idea about the constant variables to be applied in the patch though. What about making them user configurable?