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Old 02-28-14, 06:56 PM   #2915
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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Quote:
Originally Posted by gap View Post
Is this too complicated?
Yep.

Just try out what I made, you'll see it works very well.

When the game iterates over the sensors to see if any detected a contact, the sensor whose signal strength is the highest is the one who detected the contact as far as the game is concerned.
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