Quote:
Originally Posted by Pisces
p.s. High timecompression is detrimental. It makes the contacts outside of your area jump with bigger leaps through the world. If really high the jumps are large enough to either skip your region entirely, or make them materialize at point blank range. Not good if they have DD friends with them. Airplanes are much faster, so it is more apparent with them at lower timecompression levels. Either they don't seem to be there, or they are already circling your burial-at-sea.
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Great, informative post. In particular this last part was something that I think I knew before, but had somehow forgotten in my absence. I loaded up the game this time around and thought to myself, "Time Compression goes up to 4096? Why was I mucking around at 512 all that time?..." Very handy to know this bit about TC affecting your chance of running into an enemy ship.